Design Instructions
Definition
Instruction is "the purposeful direction of the learning process"
How to?
Do
- Provide exemplary work to help learners understand the expectations.
- Iterate instructional designs overtime.
- Use WHERETO elements to make instructions engaging and effective.
- WHERE and WHY: learning goal and purposeful work
- HOOK and HOLD: learners' interest and motivation
- EXPLORE and EQUIP: experience to be equipped for performance tasks
- RETHINK: metacognitive reflection and revision
- EVALUATE: evaluate work and progress
- TAILORED: personalization
- ORGANIZED: organize for optimal effectiveness
- Design instructions for far-transfer
- Use context-varied case studies instead of always the same context.
- Use spacing in instruction instead of cramming into one chunk.